AI Insights · Timothy · July 2023
Top 5 Puzzle Games on iOS in South Africa: Q2 2023 Performance
Explore the performance of the top 5 puzzle games on iOS in South Africa during Q2 2023. Learn about their weekly downloads, revenue, and active users.
In the second quarter of 2023, the top five puzzle games on iOS in South Africa showcased varying trends in downloads, revenue, and active users. Here's a closer look at how each game performed.
Block Blast! by Hungry Studio experienced a fluctuating trend in weekly downloads, peaking at around 7.4K in mid-April before gradually declining to approximately 4K by the end of June. The game's weekly active users saw a gradual increase, starting at 11.9K at the end of March and reaching 16.5K by mid-June. Despite this, it did not generate any revenue during the quarter.
Tap Away 3D from Popcore GmbH had a notable peak in weekly downloads in late April with 6.2K but saw a significant decline to 1.1K by mid-June. The game’s weekly revenue showed a consistent performance, peaking at $121 in early May. Active users for Tap Away 3D also followed a similar trend, peaking at 10.7K at the start of May and then declining to around 3.6K by the end of June.
Wordscapes by PeopleFun, Inc. demonstrated stable revenue growth, peaking at $673 in mid-June. Downloads fluctuated throughout the quarter, peaking at 3.5K in early April and ending at about 3K in late June. The game's active users also saw fluctuations, with a peak of 9.7K in late May and ending at 9.7K again in late June.
Crostic Crossword-Word Puzzles from Severex displayed steady weekly revenue, peaking at $241 in early May. The game’s downloads peaked at 3.5K in mid-April before fluctuating and ending at 2.7K in late June. Active users saw a steady rise, starting at 1.6K at the end of March and reaching nearly 5K by the end of June.
Word Connect ¤ by ZenLife Games Pte. Ltd. showed a steady performance in weekly revenue, peaking at $418 in mid-June. Downloads fluctuated, peaking at 2.3K in late April and ending at 1.3K by the end of June. The game’s active users saw a peak of 7.7K in late April before a gradual decline to around 5.5K by the end of June.
For more insights and detailed data on these applications, visit Sensor Tower.